Morph: Difference between revisions

(-Added info on Favorite's -Separated Morphs from Traits)
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* '''Bat''' - Can fly, is impervious to fall damage, and can fit into 1 block high areas.
* '''Bat''' - Can fly, is impervious to fall damage, and can fit into 1 block high areas.
* '''Bird''' - Can fly, is impervious to fall damage, and can fit into 1 block high areas.
* '''Bird''' - Can fly, is impervious to fall damage, and can fit into 1 block high areas.
* '''Blaze''' - Hostile Mode, impervious to fire damage, can be harmed by water, can fly, impervious to fall damage, and spawns smoke particle effects.
* '''Blaze''' - Hostile Mode, impervious to fire damage, can be harmed by water, can fly, impervious to fall damage, and spawns smoke particle effects.(particles can be removed by putting particles to minimal)
* '''Blizz''' - Nothing special.
* '''Blizz''' - Nothing special.
* '''Blue Tree Frog''' - Can fit into less than 1 block high areas.
* '''Blue Tree Frog''' - Can fit into less than 1 block high areas.

Latest revision as of 11:55, 30 January 2015

Morph
Morph.png
Author

iChun

Version

0.7.0

Website

Website

Download

Download

Wiki

The Morph mod in Attack of the B-Team enables you to morph or transform into most mob's in Minecraft. You take on most traits the mob has.

You have to kill a mob to gain the ability to morph into it. When in a morph form you cannot sleep and have to morph into yourself to do so. Use the [ and ] keys to open the Morph GUI and scroll between mobs (you can also use the scroll wheel). Left click to transform. Press escape to close the GUI. If you're holding down lshift while navigating the Morph GUI you can change into sub versions of that mob if possible(EX: Different sheep color's). There is also a Favorite Morph's GUI that allows for easier and faster access to your favorite Morph's. Press and hold ` or ~ to open the Favorite's GUI. This GUI can only be navigated by using the mouse. To assign Morph's to the Favorite's GUI use the ` or ~ while hovering over the mob of choice in the basic Morph GUI(A star will appear, marking them as a Favorite).


Trait's

  • Fly - Enables flight
  • Climb - Enables scaling of vertical surfaces
  • Fall Negate - Negates all fall damage
  • Float - Falling speed is reduced dramatically
  • Fire Immunity - Negates all fire/Lava damage
  • Hostile - (config option turned off by default ) Most hostile mobs will ignore you
  • Swim - Disables drowning/Increased swimming speed (Oxygen causes suffocation as a result)
  • Sunburn - Burns in sunlight
  • Water Allergy - Water damage
  • Step - Allows player to scale 1 block tall surfaces without jumping
  • Poison Resistance - Disables players from being poisoned
  • Wither Resistance - Disables players from being Withered


Morph's

  • Alien Villager - Nothing special.
  • Bat - Can fly, is impervious to fall damage, and can fit into 1 block high areas.
  • Bird - Can fly, is impervious to fall damage, and can fit into 1 block high areas.
  • Blaze - Hostile Mode, impervious to fire damage, can be harmed by water, can fly, impervious to fall damage, and spawns smoke particle effects.(particles can be removed by putting particles to minimal)
  • Blizz - Nothing special.
  • Blue Tree Frog - Can fit into less than 1 block high areas.
  • Blue Turtle Creature - Nothing special.
  • Cave Spider - Hostile Mode, can climb walls, and can fit in 1 block high areas.
  • Chicken - Falls slower, impervious to fall damage, and can fit into 1 block high areas.
  • Cow - Nothing special.
  • Coven Witch - Nothing special.
  • Creeper - Hostile Mode.
  • Demon - Impervious to fall damage.
  • Donkey - Can run up 1 block high slopes.
  • Enderman - Hostile Mode, can be harmed by water, is 3 blocks tall.
  • Ent - Can only fit into 2x3 areas.
  • Evolved Creeper - Hostile Mode, and can't breath on the moon.
  • Evolved Skeleton - Hostile Mode, and can't breath on the moon.
  • Evolved Spider - Hostile Mode, can climb walls, and can fit into 2x1 areas, and can't breath on the moon.
  • Evolved Zombie - Hostile Mode, is damaged by the sun, and can't breath on the moon.
  • Ghast - Hostile Mode, can fly, impervious to fire damage, and can only fit into 5x5 areas.
  • Glob - Hostile Mode, depending on which size slime you are you can fit in certain sized areas.
  • Green Tree Frog - Can fit into less than 1 block high areas.
  • Hamster - Can fit into less than 1 block high areas.
  • Heatscar Spider - Hostile Mode, can climb up walls, impervious to fire damage, and can only fit in a 3x2 area.
  • Horse - Can run up 1 block high slopes.
  • Imp - Hostile Mode, impervious to fire damage, and can fit in a 1 block high area.
  • Iron Golem - Impervious to fall damage, sinks in water, and fits in a 2x3 area.
  • Isaac - Nothing special.
  • Jungle Spider - Hostile Mode, can climb up walls, and can fit into 1 block high areas.
  • Magma Cube - Hostile Mode ,impervious to fire damage, and depending on which size slime you are you can fit in certain sized areas.
  • Marlin - Can fit into 2x1 areas.
  • Mandrake - Can fit into 1 block high areas.
  • Mooshroom - Nothing special.
  • Night Crawler - Can fit into 1 block high areas.
  • Nitro Creeper - Hostile Mob, and is impervious to fire damage.
  • Ocelot - Impervious to fall damage, and can fit into 1 block high spaces.
  • Owl - Can fit into 1 block high areas.
  • Phantom - Invisible, and spawns smoke particles.
  • Pig - Allows the player to fit into 1 block high areas.
  • Pixie - Can fit into smaller then 1 block areas, and spawns pink particles.
  • Red Tree Frog - Can fit into less than 1 block high areas.
  • Rosester - Impervious to fall damage, and can fit into 1 block high areas.
  • Sheep - Nothing special.
  • Slime - Hostile Mode, depending on which size slime you are you can fit in certain sized areas.
  • Sludgeling - Can fit into less than 1 block high areas.
  • Silverfish - Hostile Mode, and can fit into spaces smaller then 1 block.
  • Skeleton - Hostile Mode, and is burned by the sun.
  • Snow Golem - Can be damaged by water.
  • Spider - Hostile Mode, able to fit in 2x1 spaces, also able to climb walls.
  • Squid - Can breathe underwater, swims faster, and can drown on land.
  • Teddy Bear - Can fit into less than 1 block high areas.
  • Toad - Can fit into 1 block high areas.
  • Treefyd - Nothing special.
  • Villager - Nothing special.
  • Wasp - Hostile Mode, can fly, is impervious to fall damage, and can fit into 1 block high areas.
  • Witch - Nothing special.
  • Wolf - Can fit into 1 block high areas.
  • Yellow Tree Frog - Can fit into less than 1 block high areas.
  • Zombie - Hostile Mode, and is burned by the sun.
  • Zombie Pigman - Hostile Mode, and impervious to fire damage.

NOTICE: If there's any mobs missing please report them. Also, not all mobs are morph-able, so please check to see if you can morph into that mob beforehand.


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