Morph: Difference between revisions
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The '''Morph''' mod in [[Attack of the B-Team]] enables you to morph or transform into any mob in Minecraft. You take on most traits the mob has. | The '''Morph''' mod in [[Attack of the B-Team]] enables you to morph or transform into any mob in Minecraft. You take on most traits the mob has. | ||
Use the {{key|[}} and {{key|]}} keys to switch between mobs. You have to kill a mob to gain the ability to morph into it. When in a morph form you cannot sleep and have to morph into yourself. On multiplayer servers you can morph into other players if you kill them. | Use the {{key|[}} and {{key|]}} keys to switch between mobs. If you're holding down {{key|lshift}} while navigating the Morph GUI you can change into sub versions of a mob(EX: You can change into different sizes of slimes). You have to kill a mob to gain the ability to morph into it. When in a morph form you cannot sleep and have to morph into yourself. On multiplayer servers you can morph into other players if you kill them. | ||
== Traits == | == Traits == | ||
* '''Alien Villager''' - Nothing special. | * '''Alien Villager''' - Nothing special, and can't breath on the moon. | ||
* '''Bat''' - Can fly, impervious to fall damage, and can fit into 1 block high areas. | * '''Bat''' - Can fly, impervious to fall damage, and can fit into 1 block high areas. | ||
* '''Bird''' - Can fly, is impervious to fall damage, and can fit into 1 block high areas. | |||
* '''Blaze''' - Hostile Mode, impervious to fire damage, can be harmed by water, can fly, impervious to fall damage, and spawns smoke particle effects. | * '''Blaze''' - Hostile Mode, impervious to fire damage, can be harmed by water, can fly, impervious to fall damage, and spawns smoke particle effects. | ||
* '''Blizz''' - Nothing special. | |||
* '''Blue Turtle Creature''' - Nothing special. | |||
* '''Chicken''' - Falls slower, impervious to fall damage, and can fit into 1 block high areas. | * '''Chicken''' - Falls slower, impervious to fall damage, and can fit into 1 block high areas. | ||
* '''Cow''' - Nothing special. | * '''Cow''' - Nothing special. | ||
* '''Coven Witch''' - Nothing special. | |||
* '''Creeper''' - Hostile Mode. | * '''Creeper''' - Hostile Mode. | ||
* '''Demon''' - Impervious to fall damage. | |||
* '''Donkey''' - Can run up 1 block high slopes. | |||
* '''Enderman''' - Hostile Mode, can be harmed by water, is 3 blocks tall. | * '''Enderman''' - Hostile Mode, can be harmed by water, is 3 blocks tall. | ||
* '''Ent''' - Can only fit into 2x3 areas. | |||
* '''Evolved Creeper''' - Hostile Mode, and can't breath on the moon. | |||
* '''Evolved Skeleton''' - Hostile Mode, and can't breath on the moon. | |||
* '''Evolved Spider''' - Hostile Mode, can climb walls, and can fit into 2x1 areas, and can't breath on the moon. | |||
* '''Evolved Zombie''' - Hostile Mode, is damaged by the sun, and can't breath on the moon. | |||
* '''Ghast''' - Hostile Mode, can fly, impervious to fire damage, and can only fit into 5x5 areas. | * '''Ghast''' - Hostile Mode, can fly, impervious to fire damage, and can only fit into 5x5 areas. | ||
* '''Glob''' - Hostile Mode, depending on which size slime you are you can fit in certain sized areas. | |||
* '''Hamster''' - Can fit into less than 1 block high areas. | |||
* '''Heatscar Spider''' - Hostile Mode, can climb up walls, impervious to fire damage, and can only fit in a 3x2 area. | |||
* '''Horse''' - Can run up 1 block high slopes. | |||
* '''Imp''' - Hostile Mode, impervious to fire damage, and can fit in a 1 block high area. | |||
* '''Iron Golem''' - Impervious to fall damage, sinks in water, and fits in a 2x3 area. | |||
* '''Isaac''' - Nothing special. | |||
* '''Jungle Spider''' - Hostile Mode, can climb up walls, and can fit into 1 block high areas. | |||
* '''Mandrake''' - Can fit into 1 block high areas. | |||
* '''Mooshroom''' - Nothing special. | * '''Mooshroom''' - Nothing special. | ||
* '''Night Crawler''' - Can fit into 1 block high areas. | |||
* '''Nitro Creeper''' - Hostile Mob, and is impervious to fire damage. | |||
* '''Ocelot''' - Impervious to fall damage, and can fit into 1 block high spaces. | |||
* '''Owl''' - Can fit into 1 block high areas. | |||
* '''Phantom''' - Invisible, and spawns smoke particles. | |||
* '''Pig''' - Allows the player to fit into 1 block high areas. | * '''Pig''' - Allows the player to fit into 1 block high areas. | ||
* '''Pixie''' - Can fit into smaller then 1 block areas, and spawns pink particles. | |||
* '''Rosester''' - Impervious to fall damage, and can fit into 1 block high areas. | * '''Rosester''' - Impervious to fall damage, and can fit into 1 block high areas. | ||
* '''Sheep''' - Nothing special. | * '''Sheep''' - Nothing special. | ||
* '''Slime''' - Hostile Mode, depending on which size slime you are you can fit in certain sized areas. | * '''Slime''' - Hostile Mode, depending on which size slime you are you can fit in certain sized areas. | ||
* '''Sludgeling''' - Can fit into less than 1 block high areas. | |||
* '''Silverfish''' - Hostile Mode, and can fit into spaces smaller then 1 block. | * '''Silverfish''' - Hostile Mode, and can fit into spaces smaller then 1 block. | ||
* '''Snow Golem''' - Can be damaged by water. | |||
* '''Spider''' - Hostile Mode, able to fit in 2x1 spaces, also able to climb walls. | * '''Spider''' - Hostile Mode, able to fit in 2x1 spaces, also able to climb walls. | ||
* '''Squid''' - Can breathe underwater, swims faster, and can drown on land. | * '''Squid''' - Can breathe underwater, swims faster, and can drown on land. | ||
* ''' | * '''Teddy Bear''' - Can fit into less than 1 block high areas. | ||
* '''Toad''' - Can fit into 1 block high areas. | |||
* '''Treefyd''' - Nothing special. | |||
* '''Villager''' - Nothing special. | * '''Villager''' - Nothing special. | ||
* '''Wasp''' - Hostile Mode, can fly, is impervious to fall damage, and can fit into 1 block high areas. | |||
* '''Wolf''' - Can fit into 1 block high areas. | * '''Wolf''' - Can fit into 1 block high areas. | ||
Revision as of 03:37, 5 March 2014
The Morph mod in Attack of the B-Team enables you to morph or transform into any mob in Minecraft. You take on most traits the mob has.
Use the [ and ] keys to switch between mobs. If you're holding down lshift while navigating the Morph GUI you can change into sub versions of a mob(EX: You can change into different sizes of slimes). You have to kill a mob to gain the ability to morph into it. When in a morph form you cannot sleep and have to morph into yourself. On multiplayer servers you can morph into other players if you kill them.
Traits
- Alien Villager - Nothing special, and can't breath on the moon.
- Bat - Can fly, impervious to fall damage, and can fit into 1 block high areas.
- Bird - Can fly, is impervious to fall damage, and can fit into 1 block high areas.
- Blaze - Hostile Mode, impervious to fire damage, can be harmed by water, can fly, impervious to fall damage, and spawns smoke particle effects.
- Blizz - Nothing special.
- Blue Turtle Creature - Nothing special.
- Chicken - Falls slower, impervious to fall damage, and can fit into 1 block high areas.
- Cow - Nothing special.
- Coven Witch - Nothing special.
- Creeper - Hostile Mode.
- Demon - Impervious to fall damage.
- Donkey - Can run up 1 block high slopes.
- Enderman - Hostile Mode, can be harmed by water, is 3 blocks tall.
- Ent - Can only fit into 2x3 areas.
- Evolved Creeper - Hostile Mode, and can't breath on the moon.
- Evolved Skeleton - Hostile Mode, and can't breath on the moon.
- Evolved Spider - Hostile Mode, can climb walls, and can fit into 2x1 areas, and can't breath on the moon.
- Evolved Zombie - Hostile Mode, is damaged by the sun, and can't breath on the moon.
- Ghast - Hostile Mode, can fly, impervious to fire damage, and can only fit into 5x5 areas.
- Glob - Hostile Mode, depending on which size slime you are you can fit in certain sized areas.
- Hamster - Can fit into less than 1 block high areas.
- Heatscar Spider - Hostile Mode, can climb up walls, impervious to fire damage, and can only fit in a 3x2 area.
- Horse - Can run up 1 block high slopes.
- Imp - Hostile Mode, impervious to fire damage, and can fit in a 1 block high area.
- Iron Golem - Impervious to fall damage, sinks in water, and fits in a 2x3 area.
- Isaac - Nothing special.
- Jungle Spider - Hostile Mode, can climb up walls, and can fit into 1 block high areas.
- Mandrake - Can fit into 1 block high areas.
- Mooshroom - Nothing special.
- Night Crawler - Can fit into 1 block high areas.
- Nitro Creeper - Hostile Mob, and is impervious to fire damage.
- Ocelot - Impervious to fall damage, and can fit into 1 block high spaces.
- Owl - Can fit into 1 block high areas.
- Phantom - Invisible, and spawns smoke particles.
- Pig - Allows the player to fit into 1 block high areas.
- Pixie - Can fit into smaller then 1 block areas, and spawns pink particles.
- Rosester - Impervious to fall damage, and can fit into 1 block high areas.
- Sheep - Nothing special.
- Slime - Hostile Mode, depending on which size slime you are you can fit in certain sized areas.
- Sludgeling - Can fit into less than 1 block high areas.
- Silverfish - Hostile Mode, and can fit into spaces smaller then 1 block.
- Snow Golem - Can be damaged by water.
- Spider - Hostile Mode, able to fit in 2x1 spaces, also able to climb walls.
- Squid - Can breathe underwater, swims faster, and can drown on land.
- Teddy Bear - Can fit into less than 1 block high areas.
- Toad - Can fit into 1 block high areas.
- Treefyd - Nothing special.
- Villager - Nothing special.
- Wasp - Hostile Mode, can fly, is impervious to fall damage, and can fit into 1 block high areas.
- Wolf - Can fit into 1 block high areas.
//Leaving these here for now until I finish up the list above
- Bat - Flight, 1 block high, No fall damage.
- Blaze - Flight, No fall damage, Gets hurt by water, Sets fire to everywhere.
- Chicken - no fall damage.
- Zombie - take damage in the light.
- Skeleton - Take damage in the light.
- Squid - Breathe underwater and move faster underwater
- Spider - Climb up walls
- Ender Dragon - Fly
- Horse - Go up 1 block without jumping (Just like riding a horse)
- Zombie Pigman - Lava Resistance
- Ghast Fly (not sure about this one... will change later if wrong)
- All mobs - Be able to fit in gaps depending on the size of the mob.
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